Course - Think Like an Engineer

*Design Software Included

*Are you a home school and have other children who want this experience too?  Great!  Since your students can share the software, we have a reduced price for each additional child in your household.  Click on the button to the left to see purchasing options.

Courses can be used as components of science courses (about one school year quarter per course) or they might be used as elective courses (one-fourth credit per course).

Click HERE for syllabus and material list
Mininum Technology Requirements
  • 32- or 64-bit Windows 7 / 8 / 10; Mac OS X
  • v10.9 (Mavericks) or newer
  • 2.4 GHz processor or Multi-Core Processor
  • 5 GB of available hard disk space
  • 2 GB of RAM (32-bit); 4GB of RAM (64-bit)
  • 512 MB of dedicated video memory or
  • Integrated Graphics, e.g., Intel HD Graphics (driver needs to be 2014 or newer)
  • Network speeds: Greater than 1 Mbps (Test Network Speeds)
  • Browser Requirements: Firefox, Chrome, or Safari
  • Mouse with scroll wheel

Unit 1 - Thinking Like an Innovator

  • Lesson 1 - The 6 steps of innovation
  • Lesson 2 - What is a problem?
  • Lesson 3 - What is an idea?
  • Extreme Brainstorming!
  • Lesson 4 - How to create more ideas
  • Lesson 5 - Brain Games!
  • Daily/Weekly Brain Exercise Routine
  • Lesson 6 - Poisons to innovators
  • Lesson 7 - The secret ingredient
  • Lesson 8 - How to make money!
  • Lesson 9 - Woman Innovators

Unit 2 - Introduction to Engineering

  • Lesson 1 - What’s an engineer?
  • Lesson 2 - Types of engineers.
  • Lesson 3 - Engineering drinking water
  • Lesson 4 - Grand challenges
  • Challenge activities

Unit 3 - Engineering Roller Coasters

  • Lesson 1 – Types of Roller Coasters
  • Lesson 2 – Designing Roller Coasters
  • Lesson 3 – Roller Coasters and Energy
  • Lesson 4 – Constructing a Roller Coaster
  • Lesson 5 – How to Become a Roller Coaster Engineer
  • Challenge Activity (designing, building and testing your own Roller Coaster)

Unit 4 - Engineering Bridges

  • Lesson 1 – A New Bridge…Disaster!
  • Lesson 2 – Types of Bridges (the language of bridge engineers)
  • Lesson 3 – Parts of a Bridge (the language of bridge engineers)
  • Lesson 4 – How Bridges are Designed and Built
  • Lesson 5 – The Physics of Bridge Building
  • Lesson 6 – Famous Bridges Around the World
  • Lesson 7 – Structural Engineering (and a little math)
  • Lesson 8 – Testing the wind
  • Lesson 9 – What Really Happened?
  • Lesson 10 – Out With the Old, In With the New
  • Lesson 11 – What Engineers Have Learned (and what we do now)

Unit 5 - 3D Solid Modeling (Modern Tools of Engineering and Design)

  • Lesson 1 - Introduction to C.A.D.
  • Lesson 2 - Introduction to 3D solid modeling
  • Lesson 3 - Creating basic shapes
  • Lesson 4 - Creating and editing 3D solids
  • Lesson 5 - Fillets, roundovers and holes
  • Lesson 6 - Creating assemblies
  • Lesson 7 - Material properties
  • Challenge Activity

Unit 6 - Nano-Engineering

  • Lesson 1 - How we see small things
  • Lesson 2 - The discovery of a new world
  • Lesson 3 - Nano Engineering

Challenge Activities:

  • Tower challenge
  • Weight challenge
  • Suspension bridge challenge
  • Build your own wind tunnel and test your own designs
  • Create 3D models
  • Designing, building and testing your own 3D bridges and much more!

Software

Pontifex Bridge Construction Set

Autodesk 123D

Fusion 360

Flow Design

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Give your students an exercise in applied science and innovation with an experience being an Engineer! (Grades 6-12)

What is an Engineer?  In this course, you will learn about the exciting careers of professional problem-solvers called Engineers.  These people do amazing things in almost every area you can imagine.  It doesn’t matter what you enjoy doing or what products you like, there's an engineer either directly or indirectly involved. 

The included interactive lessons, exciting hands-on activities and design challenges will give students a chance to challenge their engineering skills, and practice thinking like an engineer.  The goal of this course is NOT to make students into engineers, but to help them think like an innovator (engineer)...If they someday decide to become an engineer, bonus!

What students will Learn:

• What an engineer is and does.
• The many different types of engineers.
• Some of the math and science used by engineers.
• Some of the problems engineers are trying to solve.
• The worlds greatest engineering challenges.
• How 300 years ago a man solved the greatest engineering challenge of his day.
• How to think like an Engineer (innovator).

What students will DO:

• Challenge activities: design and build towers, structures, water filters, and many others.
• Design and build a roller coasters.
• Design and build bridges.
• Design and build a Rube Goldberg machine.
• Design using 3D CAD software (included).

Engineers are the professionals who are most closely associated with applied science, technology, and design. They are professional problem-solvers and innovators.  Learn how to think like an Engineer by hanging out with these guys (and girls).

Unit Introduction Videos

The units below are all included in this course!

Unit - Introduction to Engineering

What is an Engineer?  In this unit you will learn about the exciting careers of professional problem-solvers called Engineers.  These people do amazing things in almost every area you can imagine.  It doesn’t matter what you enjoy doing or the products you like, there is an engineer either directly or indirectly involved.  You will learn the many different types of engineers, how much money they make, what problems they are solving, and how you too can get involved.

Unit - Thinking Like an Innovator

In 1724, the King of England established the Longitude Act which promised to make the person who could solve the greatest problem of the day VERY wealthy.  This problem was so big, it equaled our modern search for the solution for cancer.  In this unit you will learn who solved this problem, and how he solved it.  You will learn valuable and practical skills of how innovators problem solve.

Unit - 3D Computer Design

In this exciting unit you will learn about modern computer design by learning how to use a Computer Aided Design (C.A.D.) software.  You will learn how to create and assemble 3D computer models and solve problems in 3D.

Unit - Advanced 3D Design

Here is an exciting opportunity for you to learn one of the advanced, super-powerful programs from Autodesk.  It's called Fusion 360.  It's easy to learn, and it's cool!!!  Now, 123D is cool, but going to Fusion 360 is like going from hamburger to T-Bone steak.  Like going from a bicycle to a Ferrari.  Like going from a lake to the ocean.  Like going from a merriy-go-round to Disney World...you get the point.  It's a HUGE  step up!

Unit - Engineering Roller Coasters

Roller coasters are amazing thrill rides that seem to defy the laws of mathematics and physics, and yet they exist, and they are tons of fun!  What does it take to build a roller coaster?  Engineers know.  In this exciting unit students will get a change to practice being an engineer by designing, constructing, and testing their own roller coasters.  Packed inside this activities unit are experiences to help students think like an engineer.

Unit - Engineering Bridges

Come along on this journey as we try to solve one of the greatest engineering mysteries in history. In 1940 A mysterious engineering event occurred that stunned the world and has stumped engineers ever since.  Using the latest research and with the help of some of the experts who have greatly studied this event, you will try and solve this mystery while learning how to think like a bridge engineer.

Unit - Nano Engineering

WE DISCOVERED A NEW WORLD! Not long ago something was invented that allowed us to see into a world hidden since the beginning of time…until now!  This world is full of strange creatures, intricate machines and building materials that are stronger than steel. In this world we are finding solutions to some of our most complicated problems in the areas of medicine, space travel, cheaper energy and futuristic innovations.

*Are you a home school and have other children who want this experience too?  Great!  Since your students can share the software, we have a reduced price for each additional child in your household.  Click on the button to the right, and see the purchasing options.